Top 25 Game (All Times) Part 3 [final]

Kaziru will PREsENT!!!!!!!
(\^0^/) Top 25 Game (All Times) Part 3 (\^0^/)

continued to past topic.. will start on 16-25 (final)

Elder Scrolls IV: Oblivion
Developer: Bethesda Softworks
Publisher: 2K Games
Year Released: 2006

Synopsis: The Elder Scrolls series has always delivered something unique to players: choice. The games aren't MMOs, but basically the single player equivalent; open worlds where you can follow a main story, or get lost in a titanic amount of side quests and hidden content. Deciding which game in the prodigious series to squeeze onto our top 25 list was a heated subject, literally. Scalding coffee was being flung around for fifteen minutes straight during the meeting.

"Arena forever!," "Morrowind is way more interesting than Cyrodiil!"

they shouted. While they're all great games, the most recent entry, Oblivion, wound up taking the Elder Scrolls crown, since it brought along one feature the series had always lacked: accessibility.

Though such a statement will likely cause the hardcore to shatter their teeth in frustration, such design and interface changes as Oblivion employed sliced up the unwieldy Elder Scrolls of the past into much more digestible chunks of RPG goodness. Hate on the auto-leveling all you want, Oblivion ranks in as the most important of the series, and among the titles most worthy of recognition in PC gaming.

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World of Warcraft
Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment
Year Released: 2004

Synopsis: You'd have to have been living in a cave on Mars for the last five years not to know about Blizzard's World of Warcraft. The company, widely known as the creators of one of the industry's leading RTS franchises proved that it could crush the competition just as easily in the world of online RPGs.

The subscription numbers (and server queues) alone are more than enough evidence of the title's success but if you need further proof, you only have to consider the inviting design, stylish graphics and richly storied, quest filled game world to see why it's inclusion on our list of the best games ever is a foregone conclusion. While it doesn't eliminate the grinding and downtime that are part and parcel of the MMO experience, World of Warcraft hides them better than most games and also offers up enough rewards to keep us questing long after we should have gone to bed.

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Call of Duty
Developer: Infinity Ward
Publisher: Activision
Year Released: 2003

Synopsis: World War 2 shooters had been done to death when Infinity Ward honed the genre to razor sharp perfection with Call of Duty. From the initial paratrooper drops in the hours before D-Day to the final struggle for Berlin, gamers were instantly transported to a world that was at once both thrillingly cinematic and eerily real.

The game's realistic AI and squad based combat makes you feel more like part of an actual unit rather than a one-man killing machine. Add in some of the best sound design we've seen and Call of Duty is one of the most convincing and exciting simulations of FPS warfare we've ever seen. Better still, the game offers up a wide range of multiplayer battles that are still our first choice when it comes to online action.

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Warcraft 2: The Tides of Darkness
Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment
Year Released: 1995

Synopsis: There are a few iconic genre games that are hard to pass over when it comes to a top 25 list. We had to pass some of them over this time around in the hopes of adding newer, sleeker models, but we had too much trouble passing some of them up. One we couldn't overlook was Warcraft II. Not only did it really begin the move to multiplayer over the Internet, but really helped drive the RTS genre home as not only viable, but hugely successful.

Besides that, playing Warcraft II today is still pretty enjoyable thanks to stylized cartoon graphics and wonderful, if simple by today's standards, sound. While a bit goofier than your average RTS, the world is still vibrant and units well realized. Who knew that a war between Orcs and Humans, a war that had raged through countless pieces of fiction, would spawn into a gazillion dollar franchise in a completely different genre series. There are so many good memories with this game that all three of us PC editors insisted it be somewhere on the list.

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Deus Ex
Developer: Ion Storm
Publisher: Eidos Interactive
Year Released: 2000

Synopsis: Ion Storm's first-person RPG gave the player power. Not just in the form of deadly weaponry, which was certainly present, but also over the game itself. In each expansive level multiple routes to the end were available. With hacking skills you could take control of security bots to wipe out enemy patrols, or if concentrated more on raw firepower, you could blast your way to the end instead.

With an intriguing science fiction storyline, vivid characters, plenty of ways to augment your character skills and armaments, and some really great level design, this game was as entertaining as it was thought-provoking. Ultimately, Deus Ex stands out for accommodating player desires for complex ways to control their gameplay experiences, instead of being forced along a linear path. An unforgettable experience.

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MechWarrior 2: 31st Century Combat
Developer: Activision
Publisher: Activision
Year Released: 1995

Synopsis: Though the first MechWarrior was released in 1989 and differed in its gameplay structure, it was the more straightforward MechWarrior 2: 31st Century Combat that really brought the franchise to popular attention. Fans of the BattleTech table top game were undoubtedly salivating in anticipation as this game's 1995 release, but the title garnered more widespread tittering with its visuals which, at the time, looked fantastic.

But the game was much more than that. It was complex, requiring management of various mechanized subsystems, allowed for tons of customization, and featured an epic storyline as you smashed through challenges as a Wolf or Jade Falcon Clan member. MechWarrior 2 gave players a real sense of power, rewarded digit dexterity across the keyboard, stood as a towering example of what a PC game could be, and how a dense game can still be sophisticated enough to appeal to a wide audience.

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The Sims
Developer: Maxis
Publisher: Electronic Arts
Year Released: 2000

Synopsis: There's likely to be a few people that have a problem with The Sims being on this list. Those people don't consider that The Sims franchise is the best selling franchise in the history of gaming and appeals to all ages, sexes, races, species, and sexual orientations. There's a reason that countless expansions have been released along with a sequel and several spin-offs onto consoles.

The Sims is a crazy phenomenon built on developer wackiness and player creativity. While there aren't necessarily many goals to achieve in The Sims, Maxis offered up one of the most fulfilling sandboxes in the history of gaming and let the community run with it. It's fun and incredibly important for bringing in a demographic normally reluctant to boot up a game on their PCs.

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Unreal Tournament 2004
Developer: Epic Games/Digital Extremes
Publisher: Atari
Year Released: 2004

Synopsis: The original Unreal Tournament ushered in a new age of twitch shooters with an incredible pace and amazing new engine along with thrilling multiplayer team games. Unreal Tournament 2004 only upped the ante and added in a terrific new gameplay mode called Onslaught that was inspired by the Battlefield-style modes.

This opened up room for players to really take advantage of the awesome kinds of vehicles first introduced in Unreal Championship. What came out was the most polished and team-heavy version of Unreal Tournament to date and remains the most fun in the series. It wasn't perfect, but it's the best twitch shooter out on the market. Those with preternatural reflexes can back that fact up by spraying your character's brains on the walls from 1000 feet with a shock rifle.

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Tom Clancy's Rainbow Six
Developer: Red Storm Entertainment
Publisher:Red Storm Entertainment
Year Released: 1998

Synopsis: The game that launched one of the industry's most celebrated and consistently enjoyable franchises, the original Rainbow Six was a revelation. While we tend to take the military-themed, one-shot-one-kill intensity for granted these days, when the original Rainbow Six premiered nearly ten years ago, there was simply nothing like it. Players took charge of a team of crack counter-terrorists as they traveled around the world rescuing hostages, disarming bombs and, of course, capping tangos.

The ultra-realistic nature of the game made each mission an exercise in tactical decision-making rather than a test of the player's reflexes. A full range of cooperative and competitive online modes also set the standard for what we expect from our shooters these days. Sure, the series' later incarnations have vastly improved the AI and the visuals (not to mention the horrid pre-planning) but no game before or since has managed to capture the wonder and intensity of that first Rainbow Six game.

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IL-2 Sturmovik
Developer: 1C Company
Publisher: Ubisoft
Year Released: 2001

Synopsis: We admit that IL-2 Sturmovik didn't exactly scream "best flight sim of all time" when we originally reviewed it. But thanks to a couple of excellent expansion packs and a complete dearth of competitors, the Russian-developed flight sim has grown larger and larger in our minds, virtually eclipsing all the other games in its genre. Focusing on the oft-neglected Eastern Front of World War II, IL-2 Sturmovik managed to distinguish itself with great visuals and the most realistic and sensitive flight model around.

Whether flying CAP above the brilliant clouds or flying nap of the earth for some up-close tank busting action, the game really puts players in the cockpit like no other game before or since. Sturms, Yaks and MiGs may not have the cachet that Mustangs and Spitfires have, at least in America or Western Europe, but they're every bit as challenging and exciting to fly. IL-2 proves it beautifully.


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